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Re: complexity of mechanism
On 4/13/06, Eli Barzilay <firstname.lastname@example.org> wrote:
> [Please skip this paragraph.]
> [Yes, I know that you're not contradicting your own argument. I just
> don't think that you're not not contradicting your own argument
> strongly enough for me to not say that you're contradicting your own
> argument. (And I'm not contradicting myself in this sentence.)]
> [Just ignore the above.]
Oh, how exceptionally witty you are, Eli! Charming. Not exactly a
Will Clinger, but you're getting better.
> > But this is getting boring, [...]
> Right -- so there's this useful bit of functionality that just must be
> implemented over and over and over again. If I lower my music for a
> second I can actually hear the c.l.l folks laugh.
The c.l.l folks? Oh, they are just trying to understand why nobody
uses their wonderful language (and they are still not getting it - I invite
you to think about it). Perhaps it's a matter with the keyword arguments,
> > Configuration-objects could be composed, inherited, modified by
> > accessors, whatever. I claim such an interface is cleaner, possibly
> > less verbose and likely to be more efficient.
> And so we get to the point where you give me an example that I
> explicitly talked about why it doesn't work.
No, you were describing optional arguments. That is different
from a (Hint: single) optional configuration object.
> Hint: the summary was
> that while this is possible, I've never seen real code that uses it
Well, I *have* seen real code that uses _configuration objects_ (assuming
we are talking about the same thing, but that assumpton may be wrong),
but perhaps I have just seen more code that was good for me...
Anyway, next question?